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Low Tech

Low Tech items are mostly items brought over by the humans during the initial forays into the Nexus, and then during the war. Low tech doesn’t mean primitive technology, it simply means that this is technology that has been around for a long time for humans, and usable by anyone regardless of race. You must either be able to identify the tech through appropriate skills, or have the item explained and demonstrated to you to use these items.

Item Name Duration Target
ABS n/a Item
Blow Gun n/a S
Communications Device n/a S
D.R.E.A. n/a n/a
Extended Clip n/a Item
Gene Tester I S,O
Gloves of Human Touch n/a S
Goggles of See Invisibility 30 S
Hypo n/a S,O
Kevlar n/a S
Pistol n/a O
Rifle n/a O
Self Tightening Rope 10 O
SMG n/a O
Soma Stilling Unit I Item
Waste Disposal Unit I Item

Automated Biometric System (ABS)

Duration: N/A
Target: Item
Description: Encodes a pistol or rifle to the users DNA, preventing anyone else from using it.
Phys Rep: N/A
Call: N/A

Blowgun

Duration: N/A
Target: Self
Description: A device that is able to range deliver poisons. Can do a maximum of 1 edge.
Phys Rep: PVC pipe tube able to deliver Nerf darts
Call: 1 Edge/ the call of the poison being used. See One Use Items for details

Communication Device

Duration: N/A
Target: Self, Other
Description: Allows user to communicate with another over distances. Requires two devices.
Phys Rep: Walkie-talkie or cell phone
Call: N/A

D.R.E.A

Duration: N/A
Target: N/A
Description: Provides DNA locked access to  pocket dimension for item storage. Requires a 3 count to either place an object into the bag or remove it. Can only hold as many tags as you can fit in a 10 Cubic Inch or smaller container.
Phys Rep: A 10 Cubic Inch or smaller container (FT-38 or FT-23 available at TAP Plastics) for the tags, kept in any sort of container.
Call: N/A 

Extended Clip

Duration: N/A
Target: Item
Description: Applies to a specific gun, granting it 3 bonus shots. One maximum per gun.
Phys Rep: N/A
Call: N/A

Gene Tester

Duration: Instant
Target: Self, Other
Description: Allows user to determine the race of another. Requires a 60 count to use.
Phys Rep: Small tech box. Be creative
Call: Gene Test

Gloves of Human Touch

Duration: N/A
Target: Self
Description: Allows wearer to use High Tech Items.
Phys Rep: Gloves
Call: N/A

Goggles of See Invisibility

Duration: 30 Minutes
Target: Self
Description: Allows wearer to see and interact with people in Invisibility while using the googles.
Phys Rep: Goggles. Standard glasses do not count.
Call: N/A

Hypo

Duration: N/A
Target: Self, Others
Description: Allows user to apply up to six potions and poisons to a single delivery device. Requires a 3 count to administer.
Phys Rep: A syringe
Call: Hypo <potion or poison>

Kevlar

Duration: N/A
Target: Self
Description: Grants wearer bonus to armor. Cannot be used with dodges. Bonus range 1-4. Counts as armor for the armor path.
Phys Rep: Heavy vest or jacket.
Call: N/A

Pistol

Duration: N/A
Target: Other
Description: Ranged damage of 10. Base of 6 shots.
Phys Rep: Nerf gun or equivalent, gun toy with packets.
Call: <damage amount> gun

Rifle

Duration: N/A
Target: Other
Description: Ranged damage of 20. Base of 6 shots.
Phys Rep: Two handed Nerf gun or equivalent, gun toy with packets.
Call: <damage amount> gun

Self Tightening Rope

Duration: 10 Minutes
Target: Other
Description: Creates a Bind effect on restrained person 3 times per event. See feat for details.
Phys Rep: Rope or easily removable binding
Call: Bind

SMG

Duration: N/A
Target: Other
Description: Ranged damage of 15. Base of 6 shots.
Phys Rep: Two handed Nerf gun or equivalent, gun toy with packets.
Call: <damage amount> gun

Soma Stilling Unit

Duration: Instant
Target: Item
Description: Allows user to convert a single poison into 5 Soma.
Phys Rep: Be creative
Call: N/A

Waste Disposal Unit

Duration: Instant
Target: Item
Description: Allows user to destroy any item with the Shatter affect.
Phys Rep: Container large enough to fit items into.
Call: Shatter